Gridlock Escape

Puzzle guide

Think first, slide second.

Every level of Gridlock Escape can be solved by working out which vehicle has to move before which. These pages show how, with boards taken from the game’s own levels.

Three short guides

The idea in one minute

The lot is six squares by six. Cars take two squares, trucks and buses three. A vehicle slides only along its own length, as far as it likes through empty squares, and that is one move. The level ends when the hero reaches the gap in the right-hand curb.

Most of a jam does not matter. Here is level 1, with the hero’s way out shaded:

ABCDEFG
Level 1, par 3. Only D stands in the shaded strip, so D has to leave. Vehicles B, E, F and G never move.
  1. Only vehicle D is in the hero’s path, so D has to leave it.
  2. D is vertical, so it can only go up or down. Down is closed: it would need the square where truck G stands, and G is wedged between F and the curb and cannot slide at all.
  3. Up is open once the square above D is free. Truck C is parked there, and C has room to slide one square left.
  4. So the order is C, then D, then the hero: three moves, which is par. Four of the seven vehicles never move, and seeing which four is most of the skill.

The three guides take this further. They are written for a player who has played a few levels and wants to stop guessing.

Words used in the guide

Hero
The vehicle that has to leave. In every level of the game it is two squares long, stands in the third row from the top and faces the gap in the right-hand curb.
Lane
The row or column a vehicle slides along. Horizontal vehicles keep their row, vertical ones their column, for the whole level.
Blocker
A vehicle standing where another vehicle needs to go.
Chain
Blockers that are themselves blocked, one behind the other, until you reach a vehicle that can move at once.
Par
The fewest moves that solve the level. The solver proves it.
Squares
In these guides rows are counted from the top and columns from the left, starting at 1. Every drawing is built from a level of the game, and its number is given.

Where to practise

The boards in the guides are from the first tier, Learner, levels 1 to 40, so you will meet them early. You can read the guides in any order, but the second builds on the first. For the rules, the stars and the tiers, How to play is the reference.